Center Control

Holding the four middle squares — e4, d4, e5 and d5 — either by standing on them or by aiming pieces at them from a distance.

Why it matters

The four squares in the middle are worth more than any other four, because a piece standing there touches both halves of the board. A knight on e4 reaches eight squares; the same knight on a4 reaches four.

Controlling the centre is not the same as occupying it. Pawns on e4 and d4 occupy it; a bishop on g7 and a knight on f6 control it from a distance, and both are real strategies.

See it on a board

White occupies the centre with pawns on e4 and d4. Black does not have to copy that: the bishop on g7 and the knight on f6 aim at the same squares from outside.

Checked: the position really has the feature described.

How to play it

  1. In the opening, fight for e4, d4, e5 and d5 with pawns and pieces before doing anything on the wings.
  2. Do not push a wing pawn while the centre is still undecided — the answer to a flank attack is a strike in the middle.
  3. Once the centre is settled, the side with more of it should open lines; the other side should keep it closed.

At each level

The same idea, said the way it is taught at each age.

Pawn · ages 3–6

The middle four squares are the best place to be. Get a pawn there early. Bring your knights towards them.

Knight · ages 4–6

You can control the centre without standing in it. A bishop on the long diagonal does the same job from the corner of the board.

What goes wrong

  • Grabbing a wing pawn in the opening while the opponent takes the whole centre.
  • Pushing central pawns so far that they become weak and have to be defended by pieces.

Questions people ask

Do I have to put pawns in the centre?
No. Hypermodern openings deliberately let the opponent build a big pawn centre and then attack it with pieces and pawn breaks. What you cannot do is ignore the centre altogether.

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