Dominance

Total control over squares or restricting an enemy piece to near-zero mobility without capturing it.

Why it matters

Dominating a piece means taking away every square it could go to, without capturing anything. The piece stays on the board and stops existing: it cannot move, cannot defend, and eventually cannot be saved.

It is the quiet version of a tactic. Nothing hangs, no check is given, and two moves later the opponent discovers that a whole piece has been removed from the game by a pawn move and a king move.

See it on a board

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b3 leaves the bishop two squares and both of them lose it: b1 to the king at once, b3 itself to the king a move later. Two quiet moves and a piece is gone without a single tactic.

Checked: this line wins at least 3 pawns of material.

How to play it

  1. Find an enemy piece with few squares — a bishop on the edge or a knight on the rim.
  2. Take those squares with pawns first, because pawns cannot be driven away.
  3. Then attack the piece itself. With nowhere to go, it is simply lost.

At each level

The same idea, said the way it is taught at each age.

Rook · ages 6–9

Count the squares an enemy piece can go to. If the answer is one or none, look for a way to take that square with a pawn.

King · ages 10 and up

Dominance is worth looking for defensively too. A bishop that grabs a pawn in the corner is often only one pawn move from having no squares at all.

What goes wrong

  • Attacking the piece before taking its escape squares, so it simply moves.
  • Using a piece to cover a square when a pawn would have done it permanently.

Questions people ask

How is dominance different from trapping a piece?
They shade into each other. Trapping usually involves a threat the piece must answer; dominance is the slower version, where the squares disappear first and the threat comes later.

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