ChessScribe
← Chess blog

Notation · 7 min read

How to notate the tricky moves: castling, en passant, promotion and ambiguous captures

Ordinary moves are easy. Scoresheets break down on the handful of moves that need an extra piece of information — and those are exactly the moves that decide games, so an unreadable entry costs you the analysis you most wanted.

Here is each awkward case with the correct entry, the common wrong entry, and the reason the rule exists.

Castling

En passant

Promotion and underpromotion

Two pieces that can reach the same square

Add the departure file first. Only if both candidates share the file do you use the rank, and only in freak positions do you write both.

Odd situations at the board

How our reader handles messy sheets

When a scan is ambiguous, the app does not guess blindly. It generates every legal candidate for the token, weighs them against the moves that follow, opening theory and the resulting position, and marks the confidence of each repaired move so you can check the doubtful ones yourself.

Clean notation still wins: the fewer ambiguous tokens on the page, the more of your game comes back exactly as you played it.

Key takeaways

Frequently asked questions

How do you write a promotion with check and capture?
All three parts in order: exd8=Q+ — pawn from the e-file captures on d8, promotes to a queen, and gives check.
Which disambiguation comes first, file or rank?
File. Use the rank only when both pieces stand on the same file, and the full departure square only when neither file nor rank is enough.
What should I write when my opponent makes an illegal move?
Nothing for the illegal move. Stop the clock, call the arbiter, and record the legal move that is then played.

Practise the related tactics

Read next