Knight level

Intermediate beginner · ages 4–6 · 22 topics

Ready for this when

Spots a one-move threat and can castle without being reminded.

Working towards

See a fork or a pin before it happens, and win a won endgame.

The age bands overlap because children do. A quick four-year-old and a careful six-year-old can both belong here; what matters is what they can already do, not the number.

This is where chess starts being about seeing rather than remembering. A child at this level knows the rules and now needs the habit of looking: what does that move attack, and what would I do if it were their turn again.

It is also where the first patterns land. Forks, pins and back-rank mates are not advanced ideas; they are shapes, and a five- or six-year-old learns shapes faster than an adult does.

What practice looks like

  • Fifteen minutes, most days: five minutes of puzzles, ten minutes of playing.
  • Puzzles should be one-movers at first. The point is recognising the shape, not calculating.
  • Play a slow game once a week where they say the threat out loud before every move.

Ready for the next level when

  • Castles early without being told.
  • Finds a fork in a puzzle without hints.
  • Stops leaving pieces on squares the opponent attacks, most of the time.
  • Can mate with a rook and king.

For the grown-up

  • Ask questions rather than giving answers. 'What does that attack?' teaches more than 'that is a mistake'.
  • Puzzle apps are useful here, in short doses, but the game still has to happen on a board with a person.
  • Do not start opening theory. It is the one thing at this age that produces no improvement at all.

Tactics

Position and strategy

Endgames

Openings and planning

Questions parents ask

Should my child learn openings yet?
No. Three principles — take the centre, develop, castle — are enough for years. Time spent on opening moves at this level is time not spent on tactics, which is what actually decides their games.
How many puzzles a day?
Five to ten, done properly, with the answer explained. Fifty done quickly teaches guessing.